My results after calibration are at best like this for gamut coverage: sRGB: 99,6% Adobe RGB: 99,4% DCI-P3: 92,4% Gamut volume is at 180%, 124% and 128% respectively. Dont believe me? I would almost certainly miss it if I werent looking for it. According to Adobe developer Chris Cox, this allows Photoshop to work much more quickly and provides an exact midpoint for the range, which is helpful for blend modes). Note that if you want to create your own file in Photoshop, the gradient tool will create 8-bit gradients in 8-bit document mode (you can then convert the document to 16-bit mode and will still have an 8-bit gradient for testing/comparison). zoomer-fodder Joined Dec 7, 2012 Messages 85 (0.02/day) I assume 30 bit is supported according to the nvidia-xconfig example (inside the link) and according to standard DP output from the Jetson. What I found surprised me, the Capture One (CO) results fell off much more quickly with deep shadows. Hi, We are making any minor errors or rounding error in the data more obvious. . MMAPI sample #08. But if you process in color, you probably have a little more wiggle room. We will also change color output by the GPU from 8 bit to 10 or 12 bits. Worth testing your camera to see if you can use a lesser setting to save on file size. We do not support the mode on Jetson platforms. And even when I am looking for it, I cannot easily tell exactly where the edges are in comparison to a 10-bit gradient. If I select any of the other 3 "YCbCr" options, then Output Color Depth allows 8bpc, 10bpc & 12bpc. ]. The same would apply to monitors and printers, which may get better bit-depth and gamut in the future. Your cameras accuracy is not as high as its precision. "It's also important to note that the panel used on this monitor is a true 8-bit panel and does not support higher bit depths, using dithering or otherwise. See this article I wrote on false banding to learn how to avoid any confusion. I wouldnt be surprised if you are not getting 16-bit accuracy from a 16-bit file, but that is speculation on my part. Lightroom was unable to get a proper white balance from the gray card, there is simply too much color noise at the pixel level in this file. Furthermore, RAW processing software matters, so I also tried processing the same images in Capture One (testing auto, Film Standard, and Linear curves for the D850). In comparison to AVC, HEVC offers from 25% to 50% better data compression at the same level of video quality, or substantially improved video quality at the . All rights reserved. Results from other cameras are likely to vary, and the differences are ISO-dependent so you should test with your own camera. This may be helpful if working in an 8-bit file. Invalid depth: 32. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Never shoot JPG if you can avoid it. There is no reason to use 32-bits for photography unless you are processing an HDR file. The benefits of 16-bits are largely in the ability to manipulate the image without causing issues. Remember that bits determine the number of increments relative to a range. JPG with 8/bits and sRGB color space is ideal/standard. A 16-bit RGB or LAB image in Photoshop would have 48-bits per pixel, etc. However, you can help guard against potential issues by ensuring that Photoshop is using dithering for the conversion to 8-bits (see previous section). Essentially 8R + 8G + 8B. Clear blue skies are probably the most likely. Skip the 32-bit working space, unless you are using it as a way to combine multiple RAW files and then multi-process them as 16-bit layers (HDR workflows). I then processed the images in Lightroom (LR) using exposure and white balance adjustments. Many will accept 16-bit TIF files, and thats a great way to go. But if you do run into banding (most likely if you get an 8-bit stock image), you can take the following steps to minimize it: About the author: Greg Benz is a photographer based in Minneapolis, Minnesota. So there is an advantage to shooting with a 14-bit file on the Nikon D850, but it is relatively slight under extreme conditions. Nvidia 352.86 WHQL [8 bpc vs 12 bpc] color depth? A typical real-world example would be various bands showing up in the clear blue sky or excess noise. So why doesnt Photoshop open a 12 or 14-bit RAW file as 12 or 14 bits? No, not at all (15-bits is plenty, as we'll discuss below). As you can see from my own Advanced Display Settings in the picture below, I have the same report as you. If you shoot live events, you might be the exception to the rule (to quickly upload and send images). Im not posting the 12-bit original RAW as it looks the same before processing. Lightrooms white balance tool was easily able to use the gray card to get proper white balance. In other words, precision (the number of bits) and accuracy (the quality of the numbers stored with those bits) are not the same. This refers to 8-bit color values for Red, 8-bit for Green, & 8-bit for Blue. So bit-depth determines the smallest changes you can make, relative to some range of values. ( this is why i told you use Nvidia Experience , until user know better ). Photoshops gradient tool will create 12-bit gradients in 16-bit document mode. Can you tell me somthing about my panel and 12 bit per channel color depth? Just because game Resolution goes past 1920*1080 dont mean you have a graphic cards that good enough, i recall Diablo3 change to 2500*1500 and my card was not good enough to handle a smooth gameplay and i had manual change it back. I would generally recommend merging to HDR in Lightroom instead of using 32-bit Photoshop files. And it is those jumps that relate to banding. Is there a reason why dont use Nvidia Experience , untill you know better then Nvidia. Defining a range with a bunch of unused (imaginary) colors is wasteful/inefficient and causes larger jumps over the range of image values we care about. I have tried various test edits designed to induce banding with ProPhoto and still not run into it (with 16-bit files). After all that discussion, it really comes down to a few simple rules. Photography software (such as Photoshop and Lightroom) refer to the number of bits per channel. Best settings for HDR gaming on Nvidia control panel for Windows 10 pc? If you print at home, you can just create a copy of your 16-bit working file and finalize it (flatten, sharpen, change color space if needed, etc). You can only run this kind of format through the DRM framework. ( its a help to new user in all the settings thats all. And our cameras often offer 12 vs 14-bit files (though you might get 16-bit with a medium format camera). If you are using Photoshop CC, use the Camera RAW filter to add some noise. A bit is a computers way of storing information as a 1 or 0. The limiting factor is your RAW conversion software, not Photoshop. But be aware that you may potentially see some banding due to an 8-bit display that is not truly in the image. Can you write me please how can i configure A2R10G10B10 color format? So while this result is ok, it is just shy of a disaster. . To test the limits for my Nikon D850, I shot a series of exposures bracketed at 1 stop intervals using both 12 and 14-bit RAW capture with my D850 at base ISO under controlled lighting. But Im not a big fan of speculating, so Ive done a lot of testing. But what about if you are sending your images over the internet to be printed by a pro lab? [If you are using Photoshop CS6, you dont have Camera RAW, so go to Filter / Noise / Add Noise instead and try 1% Gaussian monochromatic. However, if the vendor requires a JPG or you want to send a smaller file, you might be faced with questions about converting to 8-bits. it only makes up one part of the puzzle which is picture quality. So how can i configure the Jetson? If you can afford it, a 10-bit display is ideal if you arent on a budget. When using Photoshops gradient tool, checking the dithering option creates the perception of 1 extra bit of detail. In other words, 24-bits (aka True Color) for a monitor isnt super impressive, it actually means the same thing as 8-bits for Photoshop. So I copied the white balance from the above image, which resulted in an image which was slightly warm and definitely a bit too green. I tried to configure to 32 bit RGB with: Bit depth is one of those terms weve all run into, but very few photographers truly understand. Hello, i'm trying to configure the Jetson Xavier NX to use 30 bit color depth video output from DP (HDMI same behavior). Conversion of the final edited image to 8-bits is perfectly fine and has the advantage of creating much smaller files on the Internet for faster uploads/downloads. Depending on the quality of your monitor, you can probably only display differences up to 8-10 bits. I then manually corrected the image the best I could, but there were no white balance settings which looked fully correct nor matched the 14-bit file. So, sadly, the lowest common denominator rules the internet for now. Be sure that you arent seeing false banding due to the way Photoshop manages layered files. ago. HDMI 2.0 doesn't have the bandwidth to do RGB at 10-bit color , so I think Windows overrides the Nvidia display control panel. Tbh, i'll take 10 bit over 8 bit. Desktop color depth (32 bits the only option) Output color depth (8 bpc and 12 bpc) Output color format (rgb, YCbCr422, YCbCr444. For movies you want 420, 12bit (they are all made in 420), for non HDR games rgb full, for HDR games 420 12bit or 422 10bit. Simply open the Nvidia Control Panel and navigate to 'Display' - 'Adjust desktop color settings'. This next variant is the processed 12-bit image. ARGB = 8-bits per channel x 4 channels (A is Alpha for transparency). If we never edited photos, there would be no need to add any more bits than the human eye can see. Most cameras will let you save files in 8-bits (JPG) or 12 to 16-bits (RAW). Output color depth 8 bpc 10 bpc 12 bpc I can only use 8 bpc with 4:4:4 chroma. Messages: 81 Likes Received: 0 GPU: like the colours too saturaded and fake and bright images too bright that hurt my eyes and dark areastoo dark that i can't see anything :(. {{Framework.description ? ProPhoto is a good choice to keep all printable colors. LR and CO arent directly comparable since you cant do more than 5 stops of exposure adjustment in LR or more than 4 stops of exposure adjustment in CO. but there is a lot more to a panel than how many bits it can receive. The RGB channels are: 8 BIT - RED 8 BIT - GREEN 8 BIT - BLUE 8 BIT - X CHANNEL (used for transparency) 4 x 8 BIT Channels = 32 Bit RGB It is ok to use 8-bits for final output, but it should be avoided at all costs prior to final output. * You can read my complete Ethics and Conduct statement: http://mattgranger.com/ethics Get Your Gear Out!Check out my downloadable video series: Wedding Photography 101: https://mattgranger.com/weddingTake Control of The Light: https://mattgranger.com/lightThe Business of Photography: https://mattgranger.com/businessEducating Tina: https://mattgranger.com/educatingtinaAll of my travel, tours \u0026 workshops: https://mattgranger.com/workshopsMy SEAFOOD Channel: https://bit.ly/Worlds-Best-Seafood Merch: https://mattgranger.com/merch Mailing List: https://www.mattgranger.comSubscribe HERE: https://bit.ly/Sub_MG Subscribe for News: https://bit.ly/Subscribe_MG_News Google Plus: https://bit.ly/MG_GplusFacebook: https://www.facebook.com/mattgrangerTwitter: https://twitter.com/_mattgrangerInstagram: https://instagram.com/_mattgranger Official Website: https://www.mattgranger.com You can remove banding in post-processing using a combination of Gaussian blur and/or adding noise. The embedded image here is just an example, click here to see the full resolution image in the JPEG2000 format with bit depths up to 14-bits. But personally, Im sticking with ProPhoto. The 'Black Level' option on the monitor, if there is one, should be greyed out after selecting this colour signal type. A better generalized solution for removing banding is described below. Not very useful. When the monitor runs in HDR, a 12-bit colour signal is used by the GPU as this (10-bit+ per channel) is a requirement for HDR content. This is the best choice if you care about file size. That holds true even if you are using an 8-bit source file (such as a stock image downloaded in JPG). https://askubuntu.com/questions/1557/how-to-change-the-color-depth If you are not sure of the right settings . For Nano, I believe it is 8.Although TX1 TRM may specify more possibilities, our sw driver only support 8. We calculate them as 256 x 256 x 256 to arrive at a total of 16.7 million possible colors. Autonomous Machines Jetson & Embedded Systems Jetson Xavier NX. The other options disappear. In other words, there is noise in your image. It is always important to validate your assumptions. If you have to send a JPG, it will be in 8-bits, but that shouldnt be a concern. It is also surprisingly useful for such an extreme adjustment but has some clear issues. (10-bit = 1024 values, 8-bit = 256 values). This is a very common issue that causes the photographer to. I tried to find how to update xorg.conf file mannually and no luck here either. Q: Should I always enable 10 bpc output on GeForce or "SDR (30 bit color)" on Quadro, when available? The result is that the bits used for shadows are lower quality (see this DPReview article for an in-depth discussion of the topic). 8-bits is fine for the final output, but go for 16 if your vendor supports it. So go with 16-bits. Clearly, this is massively underexposed throughout the image and about as extreme an example as you could ever imagine. I'm looking for the best or the most recommended combination here for 4K HDR Gaming. Click the Compatibility tab and then select the Run in 256 colors check box. You should always use 16-bits when working with ProPhoto, which makes the minor waste of bit-depth a non-issue. Of you're doing colour critical or HDR content 10 bit is probably not going to impact much. I dont know if Lightroom uses 15+1 or true 16-bit math internally, but I suspect the latter. Well, it does and it doesnt. High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). !Amazon: https://geni.us/AmazonWorldwide B\u0026H Photo: https://geni.us/BHPhoto Adorama: https://bit.ly/Adorama_USAGEAR we usually film with (Amazon + BH)Main Camera: https://geni.us/24lma | https://bhpho.to/2K9BpbU 2nd Camera: https://geni.us/KB5bAU | https://bhpho.to/2yURNI0 The Drone: https://geni.us/rB3s | https://bhpho.to/2lVe8fe The outdoor tripod: https://geni.us/XoatLX | https://bhpho.to/2J2aKIUGiant in-studio tripod: https://geni.us/z0XAV2K | https://bhpho.to/2KBRG9R Lav Mics: https://geni.us/UL27csE | https://bhpho.to/2IW87s3 Travel photo tripod: https://geni.us/9EXKjcE | https://bhpho.to/2KA6aa5 FYI - I had my desk custom made by Timber Forge Woodworks in NJ: https://bit.ly/TimberForge This is the gear we typically film videos with - leave a question if you have a specific question about this video, or see all of Matt's Gear: http://bit.ly/MG-Gear PRIVACY and DISCLOSURE:* Matt Granger is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com* Matt Granger is a participant in the B\u0026H Photo Video affiliate program that provides an advertising commission if you purchase through our links. 30bit YUV from DP or HDMI? 444 is for monitors/primary displays. I believe the concerns with ProPhoto are probably driven by theoretical concerns that not found in the real work, banding caused by use of HSL in RAW (ie, not related to the color space), false perception of banding when viewing layered files without zooming in, or using ProPhoto with 8-bit test files (because any loss of quality at 8-bits is a big deal). And if you dont see it right away, even modest adjustments can expose it. As a gamer, you might also have to tweak some color settings on the Nvidia Control Panel. I have heard many experts claim something to be true (in theory), only to find that real-world factors make the theory essentially irrelevant. In Photoshop, this is represented as integers 0-255 (internally, this is binary 00000000-11111111 to the computer). For displays, the terminology changes. How did I test that? If you are using Lightroom to export to JPG, dithering is used automatically (you dont have a choice). Output dynamic range (limited, full) Help please ive seen gaming videos on yt on HDR and they look awesome, unlike with me when i open a game with HDR . I do not see notable differences in noise, but there are huge differences in color cast in deep shadows (with the 12-bit file shifting a bit yellow and quite a bit green) and some minor differences in shadow contrast (with the 12-bit file being a little too contrasty). This noise typically makes banding a little harder to see at a given bit-depth (ie, real-world images dont typically show banding quite as easily as the smooth gradients Ive used above.). Browse categories, post your questions, or just chat with other members.'}} To see out the difference, consider the following simplified visual example: As you can see, increasing bit-depth reduces the risk of banding by creating more increments, while expanding color space (wider gamut) enables the use of more extreme colors.
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