*Obsidian Skin - Take 15% less damage from all physical attacks. Force of Will health cost from 5 + 5% current health per second to 3 + 3% current health per second. Conjuration - Conjure Dread Shade: Reduce sound volume. This mod is opted-in to receive Donation Points. Use the weaponspeedmult fix edition. This is a Skyrim quirk and there is no script free way to circumvent this. This mod is opted-in to receive Donation Points. The target you're controlling is no longer marked as your ally - this means they will detect you if you move them too close to yourself, but it prevents their allies from slaughtering them. Recovery: Changed effect - Magicka regenerates 35/50% faster. Pretty sure this is obvious. Added patch for Skyrim immersive creatures; Added patch for SidePannel's Leveled Skyrim; Version 4.1.0. Destruction - Taldam's Scorcher: Changed from piercing to projectile, so it no longer passes through walls and obstacles but also no longer leaves a small fire wall behind. Transmutate: Added new ability options -> Dense Bones, Enhanced Agility, Keen Senses, Obsidian Skin, Water Affinity. All rights reserved. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. New trait "rocky". Running a script in the background for something that is only an issue because people are not aware of it is not worth the cost.). Clannfear, Daedroth, Xivilai and Wraith meshes by Mihailmods. Runes are not buffed directly because Ordinator features perks that buff runes and the next Vokrii update will feature a similar perk. Moreover, due to the way concentration spells work, Grand Healing was actually significantly buffed compared to vanilla, which accomplished the opposite of what the change was meant to accomplish (making healing require a dps trade-off). Changed effect back to giving you cool dragon-based enchantments. Equilibrium is replaced with an effect that is not completely useless. -Bone Walkers can no longer use spells; instead, they have powerful claw attacks. Lunar Guard Armor - SPID Distribution: Hard requirement: Magic Does Things - A Magic System Mod: Get if you want AI to benefit from the staff-based spell amplification. (People forget this can be dual cast for increased magnitude.). Added skill points per level after skill reached 100. Illusion - Muffle: Reduce experience gain. Telekinesis no longer grants absurd amounts of experience. Other user's assets Some assets in this file belong to other authors. ), Fix issue where Alteration Master tomes were not available right away from Tolfdir upon completing the Alteration Ritual Spell quest. Scrolls and staves are no longer weaker than their equivalent spells or missing effects entirely. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are allowed to earn Donation Points for your mods if they use my assets, Odin - Skyrim Magic Overhaul - Russian Translation, Odin - Skyrim Magic Overhaul - Traditional Chinese Translation, Odin - Skyrim Magic Overhaul - TRADUZIONE ITALIANA, Odin - Skyrim Magic Overhaul - Polish Version, Odin - Skyrim Magic Overhaul (Russian Translation). Added compatibility with Shadow Spell Package via KYE Light and Shadow, Fixed bug in patcher that caused it to skip most frostbite spiders, Enemy patcher automatically adds resistance flags to tomebound spells that lacked them, Mage armor spells now bring unique resistances/weaknesses, Added compatibility with Draugr Upgrades and Improvements, Added compatibility with Elemental Destruction Magic via Know Your Elements, Updated patchers for keyword differences between LE and SE for fur armor, Patchers now check that kye esp is loaded, Fixed bug that stopped wispmothers getting all perks, Added compatibility with Breton Paladin armors, Added compatibility with Immersive Armors, added patches for CACO, creatures tweaked, magic tweaks, SkyTest harder creatures and plague of the dead, new patches for Immersive Armors (thanks to theCeige) and WACCF, minor updates to a couple of patches to keep up to date (thanks to theLegg77), Fixed typo in installer that stopped sic silver perk patch installing, Inventory bug actually fixed this time (sorry), Added mild fire weakness to warm armor trait. Improved Alteration casting visuals are provided for all buffs including vanilla ones. The mod has been developed with it installed. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Apocalypse is the most popular Skyrim spell pack, adding 155 new spells that are unique, balanced, lore friendly, use high quality custom visuals and blend seamlessly into the vanilla magic system. All nearby units are drawn to furiously attack the target. Destruction - Arctic Blast: Reduce damage from 20 -> 15. Apocalypse adds 155 spells (31 per school) plus scrolls and staves. Strength in Numbers: Changed effect - Those affected by Aura of Light gain 50 armor for every person affected, up to 300. (for SE and AE) [Fix] Proteus save backups will now still allow you to search by character name in the main menu. Mistman level is now in line with that of other Adept level minions instead of 5 levels lower. Dead horses are so rare, it felt unfair to make you find two of them. Fixed a bug preventing master spells from being put into Faralda's inventory for sale upon completion of the master ritual quest. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. You are free to- include this mod in mod packs- create and publish compatibility patches- create and publish derivative mods- fork this mod- use custom assets or scripts from this mod in your own modswithout asking for permission, as long as you credit me (and preferably notify me so I can take a look).Assets from other authors:This mod includes content from other authors (see the Credits section). All versions now have Ordinator - Raw Power, All versions now have Ordinator - Rune Caster 1 instead of Vokrii - Runemaster 1. Midas Touch - Added a fix to allow it to be used again on actors that respawn. Traducao de Path of Sorcery - Magic Perk Overhaul para Portugues do Brasil. /. Spell Mastery - Increased the cooldown between casts 10->60 seconds. Basically, refreshed the unarmed perks from Adamant. . Destruction - Lightning Fury: Increase damage from 75 -> 125. Spells now always affect the target if you have the right perk. This guide is a brother of my Skyrim LE graphics and gameplay guides, in a single one - and a result of many months of modding Skyrim. Call to Arms is now actually a rally spell and no longer buffs your enemies as well. Perk support for runes is cleaner than a series of Greater Rune spells that do exactly the same thing as the lesser ones but with more damage. This solves the issue where after the previous balance changes, restoration was the best offensive school with Sun's Judgment and other restoration perks. Conjure Kyrkrim added to Apocalypse overlap list, so it will not be added if you have Apocalypse installed. Copyright 2022 Black Tree Gaming Ltd. All rights reserved. Vokriinator Plus - Removed record for SPERG's Weapon Fix since the default is used (1 - Automatic). Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Conjuration: Ghost portal model reverted to vanilla Call of Valor. Vokriinator Black - Embroidered Sigils - Changed requirement to wearing robes. Note: Destruction being weak in the late game is due to the lack of scaling, which is an issue with the skill, not the individual spells. Elemental Destruction Magic Redux - ORDINATOR PERKS PATCH: Required: Elemental Destruction Magic Redux - Spanish (S) Requerido: Elemental Destruction Magic Redux Pt-Br S2: Improved waterfxhand for Water Spells: pick one: Kreiste's Vago Mundo from Genshin Impact (hdt-SMP -- HIMBO -- CBBE) Not a hard requirement, but patch is available. *Keen Senses - Focusing (crouching) allows you to see in the dark and smell living creatures through walls. Sun spells can now be found as random loot, and in the form of scrolls and staves. Magus Dart chance to acquire Acuity from 10 per kill to 5% per kill. Vokriinator Black - Added the new Mysticism bound weapons. All rights reserved. Vokriinator Black - Fixed The Relentless requirement (requires Ravenous Dead), Vokriinator Black - Fixed March of Oblivion requirement (made Thrall Lord valid requirement), Vokriinator Black - Fixed Shocked to Life and Corpse Gas not applying to raised undeads (PoS had a background perk for undead bonus. Mage Ward: Tweaked effect - Wards are 50/75/100% stronger and cost 30/50/70% less magicka to cast. Some fixes have been forwarded to the mod, but the ones which can't be forwarded without making it a requirement are covered via the USSEP patch. Removed the need to sneak to harvest bones. Vokriinator Black - CTD fix boogaloo. Added Battlefield Suture (Adept): Restores a target to full health. You don't get awesome like this without some work. Restoration - Sun Storm: Damage reduced from 100 -> 50. Destruction: Fix missing frost slow keyword. *Wink wink*. for patch: Fort Windpoint SE - Legacy of the Dragonborn SSE Unofficial Improve Patch and Creation Club Patch - REMOVED "Nexus Skyrim Overhaul - Magic" patch. This mod was built on the shoulders of other modders. The restoration tree has been almost entirely restructured, to the point that it would be silly to try to describe all the positioning changes here. Fixed bug in kye_mlu_patch that prevented dismounting from horses. Vokriinator Plus - Fixed Charged Vestments multiplier. Illusion: Scroll of Tevral's Sensor is now named correctly. Vokriinator Plus - Fixed Preserver not working for other options except taking the 'Empower' option when using an enchanting table. Destruction: Apprentice concentration spell (Taldam's Scorcher, Arctic Blast, Lightning Grasp) magnitude reduced from 30 -> 20. Chilled To The Bone: Changed effect - Frost spells reduce the target's combat skills for 6 seconds. And Join my discord if you wanna offer feedback or suggestions! Restoration - Grand Healing: Area effect now more reliably distinguishes between allies and enemies. Requires 100 Alteration. Vokriinator Black - Used newer version of Adamant - General Controller Ability (this is for interacting with raised dead's inventory), Vokriinator Black - Corrected Embroidered Sigil's Spell Absorption condition to actually check if you have ClothingBody equipped, Vokriinator Black - Change Unyielding perk requirement from Heavy Armor Mastery to Thick Padding, Vokriinator Black - Change Mage Armor branch to Adamant preferences (all perks just check if you have ClothingBody equipped, includes Ordinator - Geomancy), Vokriinator Black - Fixed Pugilist 1 not giving the bonus damage (spell it gave has no magnitude), Vokriinator Black - Updated Bastion effect with latest Adamant changes (it's in Mage Armor 2), Vokriinator Black - Readded Vokrii - Elemental Conflux in Conjuration tree, Vokriinator Black - Removed Throne of Nirn, Vokriinator Black - Cleaned Thrall Lord record as no change are needed from the Vokrii - Mysticism patch, Vokriinator Black - Cleaned Enduring Flame record as no change are needed from the Vokrii - Mysticism patch, Vokriinator Black - Hammer Arm updated to (removed) Adamant - Brawler values, Vokriinator Black - Monk knockdown condition updated to not require heavy armor gauntlets, Vokriinator Black - Added Adamant - Fists of Fury (renamed to Discombobulate), Vokriinator Black - Updated unarmed perks from Adamant to only check if you're ready for fisting, Vokriinator - Updated Shadow Warrior description, Vokriinator - Changed Blur to nuBlur (less damage while invisible), Vokriinator/Black, EDM patch - Decoy wasn't included in the proper LVLI, Vokriinator/Black, Odin patch - Edited Calm spell Magic Effect record (Odin uses a different one than base game), Vokriinator Black, Odin patch - Mutagen book replaced with Grand Healing, Vokriinator Black, Odin patch - Moved vanilla Invisibility magic effect to the patch, Vokriinator Black, Odin patch - Removed Throne of Nirn, Vokriinator Black - Changed Ordinator - Combat Styles requirement to the 'weaponspeedmult Fix Edition' (I think you can just swap them out if you remove the perks first), Vokriinator Black - Initiate's Charm - Changed requirement to wearing robes. 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